Great JK2 Cheats/Bugs
Start MP game
Bring down console and type "devmap mapname" and press enter.
Choose your light saber
Holster you light saber
bring down the console again and type "/thedestroyer" and press enter
2 extra secret saber stances
two secret stances that are activated when you use the setforceall 5 cheat.
you get five stances i weak 2 medium and 2 strong
the colours dont change colour but kyles stance does and the swings animations are different.
the extra strong looks like its desanns stance -
one handed but strong stance also alot faster then the normal strong stance - still cuts thru defences
im just guessing but the extra medium stance looks like it may be tavions i couldnt see any real advantages with the extra medium one unless it causes more damage, its about the same speed.
setting mind trick force to 4 or higher (setmindtrick 4) allows you to control npcs! Albeit without crosshair or a means to return to Kyle's body. RUMOR setmindtrick 99 will allow you to control NEWBORNS AND DESANN etc etc. NOT TESTED
New Models for Multiplayer!
First off you need to bring down the console then type in these (You already know..But these work in Multiplayer only I think)
RED OR BLUE STANDARD MODELS
Play as Morgan with a blue tint (Oops..They forgot to make the Multiplayer model the default for him)
I'm not sure if this one works..I forgot the exact name..But its a Headless Kyle
Play as Kyles arms...Ohhhhkay.... I was having fun using these online a bit (Got some strange responses)
A blue Reborn I *think*
The Red hooded Reborn you see on the character portrait for the Reborn
A green Reborn if I recall..
The BEST Reborn skin.. Darkish Bluish outfit.. Red Hood
I am TOTALLY not sure on this one and dont care to check.. Its just the Jedi in a slightly different tunic
The Imperial Officer if I recall..
No sky textures
Not sure if this would help any, but in your jk2config.cfg file.. if seta r_fastsky "0" change to seta r_fastsky"1"
Spawn NPC (enemies and friendlies!)
Type: npc spawn Creature_Name_Here
bind "key" npc spawn Creature_Name_Here
Full Creature List:
To make a demo
//REcord Demo - Press F12
set record1 "g_synchronousclients 1; record; g_synchronousclients 0; echo Recording Started; bind f12 vstr record0"
set record0 "stoprecord; echo Recording Stopped; g_synchronousclients 0; bind f12 vstr record1"
bind f12 "vstr record1"
after you know how to do it, its pretty easy, all you have to do is run along a wall while pressing up and sideways, then hit jump, i hope that makes sense.
Run alongside a wall, and press forward+towards the wall and press jump. You'll run along the side, hit jump again to leap around in a circle.
bind x +taunt to taunt in Multiplayer
bind x screenshot
bind x "+taunt;+saberColor red;+saberColor orange;+saberColor yellow;+saberColor green;+saberColor blue;+saberColor purple;"
bind x "+use;+moveleft" for leaning left
bind x "+use;+moveright" for leaning right
NOTE: noticed that when I set g_dismemberment "1" in the cfg file I can only cut off (or have cut off) arms and hands. I remembered that the default value for the g_dimemberment setting is 3! So changing it back now gives bodies cut in half and heads rolling around. Hope this helps.
Note: just type in what is between the quotes
a. "helpUsObi 1"
b. "g_saberRealisticCombat 1" [this can be set higher, i put it at a 100, but that is overkill]
c. "g_dismemberment 1" [which can be done in the setup if ui_iscensored = 0]
if you find that people just fall apart when you walk by them use this as well:
d. "g_dismemberProbabilities 0"
On the server, set g_dismember to 1. This will allow clients who want to see it to see it.
On each client, set cg_dismember to 1. This allows that client to see the dismemberment.
g_dismember 1-100 (1 is hardly ever, 100 is every time a saber blow of appropriate strength is dealt)
And on the client, cg_dismember 2 will give you full "gore" (limbs, heads, the works)
If you try it now it may work a couple times, but will then likely give you an opstack error.
Miscellaneous console commands
g_gravity x (default 800)
To turn it off
Suggested player configs
Its basically a moddified "knight" config.
Level 3 force jump
Level 3 force push
Level 3 force heal
Level 2 saber deffense offense and Level 3 Saber throw
(this config is best for light i feel, because u can keep your enemy from out forcing you, or cheaping u out with lighting yada yada, its esspically good if u are using saber only.)
I call this my "Reborn" setup.
Level 3 Force grip
Level 3 force push
Level 3 force drain
(occasionaly ill add level 1 ligthing but i dont like it )
Level 2 saber offense, and defense, level 3 saber throw.
(this is a offensive based force config. It keeps the enemy from using the force much, and keeps you from using your force as a finishing touch
All known Cheats
Press [Shift] + ~ during game play to display the console window. Type helpusobi 1 or devmapall to enable cheat mode. Then, enter one of the following codes at the console window to activate the corresponding cheat function. Note: If the console window does not appear, edit the "jk2config.cfg" file in the "\gamedata\base\" folder and add the line: bind ~ "toggleconsole"
God mode god
No clipping mode noclip
Disable enemy AI notarget
All weapons and maximum health and armor give all
Full health give health
Full armor give armor
Full ammunition give ammo
Spawn indicated weapon give weaponnum <weapon number>
Level select map <level name>
Spawn indicated item spawn <item name>
Drive AT-ST in third person view drive_atst
Destroy all AT-STs1 use atst_death
Crash game fly_xwing
999 health undying
Screenshot, without console window levelshot
Screenshot, including console window screenshot
Wireframe display r_showtris !
Place camera at indicated coordinates
setviewpos <x> <y> <z> <yaw>
Use Force Heal ability force_heal
Set Force Mind Trick level setmindtrick <1-4>
Set Force Jump level setforcejump <1-3>
Set Force Heal level setforceheal <1-3>
Set Force Push level setforcepush <1-3>
Set Force Pull level setforcepull <1-3>
Set Force Speed level setforcespeed <1-3>
Set Force Grip level setforcegrip <1-3>
Set Force Lightning level setforcelightning <1-3>
Set Force level for all abilities setforceall <1-3>
Set lightsaber throw level setsaberthrow <1-3>
Set lightsaber offensive level setsaberoffense <1-5>
Set lightsaber defensive level setsaberdefense <1-3>
Set lightsaber color
sabercolor <red, orange, yellow, green, blue, or purple>
Disable lightsaber dismemberment
Enable lightsaber dismemberment,
Max Payne-style bullettime thereisnospoon
Kill all NPCs npc kill all
Kyle taunts2 taunt
Kyle does victory pose2 victory
Reveal where indicated entity location where <classname>
Full force bar give force
Full inventory give inventory
Full battery bar give batteries
All weapons give weapons
No noticeable effect give eweaps
Control any ally that is following your control <NPC name>
Unknown com_speeds !
Unknown r_speeds !
setobjective <objective number> <display status> <status>
viewobjective <objective number>
You put "^#" in front of any letters you want to colour(no talking mark things) The # should be replaced for a number from 1-7, each representing a different colour. 2 is green, and 3 is yellow, thats all I know. Remember to add ^7 to the end of your name so that the rest of the text in the game stays normal.
This is my name----^2Shifty_^3Parrot^7
here are the Numbers, since it's the Q3A engine is the same
1 = red
2 = green
3 = yellow
4 = blue
5 = aqua
6 = purple
7 = white
Change saber color
saberColor [red orange yellow green blue purple]
EAX is also in the game but not supported at this time, as it wasn't tested. If you want to try it out, type "s_UseOpenAL 1"
(case sensitive/minus the quotes) and hit ENTER at the console. Use at your own risk!
Because of the cheat protection on timedemo, use this sequence at the console in multiplayer only:
When it ends ( I think the demo actually has a disconnect In it), you'll have to use the console to scroll back up to see your time info.
It's possible that we'll un-cheat protect and streamline this system in a future release. For now, this appears to be the only way.